CALL OF DUTY WW II



Call of Duty: World War II (also known as Call of Duty: WWII) is an electronic first person shooter game produced by Sledgehammer Games and distributed by Activision for PlayStation 4, Xbox One and Microsoft Windows PC. It is the first game of the Call of Duty series to happen during World War II since Call of Duty: World at War in 2008. [2] The game was announced on April 21, 2017 with a full-disclosure trailer on April 26, 2017. The game was released worldwide on November 3, 2017. [1] The game received good reviews from fans, being the best-selling game in 2017 in North America



Campaign
WWII is the first title since the original Call of Duty not to have a life regeneration system in the campaign. Instead, players should rely on their medical squadron companion to provide life packages, as well as other squad members to provide ammunition. The WWII campaign focuses on the life of an American soldier and his platoon, where they show moments of group living and loyalty. During its development, the campaign passes in emblematic points of the conflict like D-Day, the forest of Hürtgen and the battle of the Ardennes. One of the main objectives of the Call of Duty WWII campaign is to imitate the reality of World War II. This is presented by the moments of heroism, the closeness that our teammates have and, in some places, by the brutality that occurred in that period.




Multiplayer
The Call of Duty: WWII multiplayer revelation was planned to happen during E3 2017, which took place on June 13 and 15. [3] Sledgehammer Games has announced new features such as a new barracks, divisions, war mode and the return of gameplays "feet on the ground". This refers to recent games in the series containing elements such as double-jump, jet-packing and wall-running. There will be a new class-based progression system. Players who pre-sell the game will be invited to the closed beta, which will initially take place on the PlayStation 4, but will be released to other platforms later. The Call of Duty®: WWII multiplayer marks the series' exciting return to its roots and World War II fighting that defined the franchise. Call of Duty: WWII immerses players in the brutality of the greatest armed conflict in history. The multiplayer features iconic maps for World War II and a vast array of weapons.

In online multiplayer matches, players are randomly assigned to the side of the Allies or Axis. On the Allied side, players can play as soldiers in the American, British, Soviet and French armies. On the Axis side, players play like the Wehrmacht, rather than Waffen-SS, in an effort to avoid the "glorification" of Nazi extremists. In explaining this decision, Glen Schofield, co-founder and co-director of Sledgehammer, said: "The big difference that the Germans still make today is between the German military and the Nazis. We make sure to make that distinction in the game, which the Germans were doing their duty. " [8]

Instead of the usual system of creating a class, World War II features Divisions. Players can choose one of five divisions, each with their own basic basic combat training, split training and weapon skills. Players need to progress in divisional classifications to use additional benefits, in addition to a global benefit system called Basic Training. The divisions shown in the game are:

Infantry: The most versatile division of the game, it is equipped for medium- to long-range combat.

Airborne: This division causes players to move quickly while remaining silent.

Armored: This division has heavier firepower, being able to mount light machine guns at the same time as it deals less explosive damage and fire.

Mountain: This division focuses on long-range combat, making precision rifles more accurate with the goal of assisting and improving the goal through scope by blocking the surroundings of the player's vision.

Expeditionary: The rifles used by the players in this division have incendiary rounds that burn enemies to death. This division can also replenish its lethal grenades and tactics through the death of enemies.

Endurance: Added in January 2018 as part of an upgrade, this division allows players to use the tactical knife in combination with their pistol, focusing on stealthy short-range combat. This division can also detect nearby enemies as well as shuffle their radar nearby.

On April 6, Sledgehammer Games announced a review of the Divisions system, which includes massive changes to the system goal: division-specific weapon skills are selectable as attachments to the corresponding weapon classes, rather than linked to Divisions (with LMG bipods). and sniper precision sniper skills being available by default), and several Split training sessions are swapped / adjusted to better promote your recommended game style without limiting player customization. Other global changes include permitting suppressors into pistols, the use of rocket launchers without the need for basic launch training and infinite sprint.

The game also features the Headquarters mode, which functions as a social space in the game. The center is located on Omaha Beach, Normandy, three days after the invasion, when the Allies return to the beach and turn it into a base. 48 players can be at Headquarters at a time and participate in various activities. For example, players may watch other players open cash boxes while at Headquarters. [9] There is a shooting range in the hub where all players can practice their shooting skills with all weapons as well as a field where they can test punctuation scams. There are also areas where players can participate in "1v1" fights, while other players watch duels.


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